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- #include color.vc
- studio = {
- from = -7 1.7 13;
- at = -0.5 1.7 1.5;
- up = 0 1 0
- angle = 45;
- antialias adaptive
- resolution 640 480
- background black
-
- }
-
- light = {
- type = point
- position = 0 1.7 16
- color = 0.8 0.8 0.8
- }
-
- light = {
- type = point
- position = -8 1.7 8
- color = 0.8 0.8 0.8
- }
-
- surface {
- texture {
- pattern spherical
- turbulence {
- terms 6
- amp 6
- }
- blend .8
- radius 2
- radius 6
- surf { diff .25 0 0 shine 100 white }
- surf { diff .8 .8 .8 shine 100 white }
- }
- }
-
- #include font.vo
-
- #include vv.vo
-